Limbo Review
Wednesday, July 28, 2010 at 4:03PM All right, back in biz, I've got some things coming down the pike, working on a new website where I'll put all my game/movie/comic reviews and make this my permanent personal area. Until then though a review, I've decided to ditch the number scores as I feel people rely to heavily on them. In any case let me know what you think of the review, and thank you all for your support.
LIMBO
By John Callahan
Publisher: Microsoft Game Studios
Developer: Playdead Studios
Platform: Xbox Live Arcade
ESRB: T
PROS
- Incredibly haunting atmosphere
- Challenging thought provoking puzzles
- Amazing art design
CONS
- Some puzzles are REALLY challenging
- Haunting feeling wears off near the end of the game
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It’s that time of year again; it’s Microsofts “Xbox Live Summer of Arcade”. Yes the magical portion of the year where Microsoft releases incredible quality Xbox Live Arcade Games, games that rise above the rest to be put up in all best of year lists. From Summer of Arcade we’ve gotten such gems as Geometry Wars, Braid, Castle Crashers, TMNT: Turtles in Time Reshelled, Marvel VS Capcom 2, Splosion Man, Shadow Complex and now Limbo, a game so good that it made me put all other interests aside.
GOOSEBUMPS
What is quite possibly the best part of Limbo is the visceral world you get set down into, when you click new game all you see is your character laying down, press any button to wake him up and the game goes from there. No backstory is given, no explanation of why you are who you are, how you got to your current place. Nothing, nadda, zip, wake up and go.
What you have is a world that is eerie and haunting, ghastly and sometimes terrifying. A black and white color scheme leaves you with no idea what even your protagonist looks like except for his creepy glowing pure white eyes. Another bit that adds to the atmosphere is the lack of a score, besides one, maybe two points in the game there is no music whatsoever, you’re accompanied only by a haunting windy noise. While Limbo never sets off to be the Resident Evil/Silent Hill “BOO” moments there were times playing this where I did yelp in surprising fear, that is a true testament to how well the sound design (or lack thereof) merges with the mystery of your surroundings. With now story Limbo is banking on your curiosity, wanting to find out more about the boy you control, wanting to find out where you are and what your goal is, not an easy task by any means but one that Playdead manages to accomplish.
MY HEAD HURTS
Now the real meat and potatoes of Limbo are the puzzles you come across throughout your adventure. The challenges this game throw at you are fantastic, they will force you to think and practice, very trial and error type gameplay here. Which brings me to another point, I hope you don’t mind seeing strong images because this game has a surprisingly dark take on them. A lot of the trial and error I mentioned will happen when your character dies and boy is it gruesome when he does. While not bloody and over the top seeing a small boy impaled on spikes or stabbed by a giant spider, crushed by boulders, decapitated by bear traps, electrocuted, or dismembered by a giant circular saw is kind of grizzly.
But that certainly doesn’t take away from the puzzle quality, ranging from “walk to the right” simple to “OMG WTF IS THIS” difficult (at one point playing I actually had to stop playing and go lay down for a while and think of strategies) so when you spend 10-15 minutes on a puzzle and then finally figure out how to beat it you will feel accomplished.
RISE ABOVE THE REST
If there was one minor complaint I could hold against Limbo it’s the progression, your environment flows naturally and fluidly this however means that as you get closer to the games finish you will lose some of the creepiness and mystery that comes earlier in the game in favor of the crazy rotating industrial type puzzle areas. However as I said this is a minor gripe, and certainly nothing to keep you from enjoyment.
Limbo isn’t a terribly long game, my total play time at the end of my first run was about six hours, going back and playing again yielded even shorter times my quickest at about an hour and a half but the world is so lovingly crafted that it’s still enjoyable to play through again and again.
Limbo is not only the best Xbox Live Arcade game to come out this year; it’s one of the best games to come out this year period. In a time where we are seeing less originality than we should from major developers it’s refreshing to see something as original as Limbo grace our presence, a masterpiece of a game that is not to be missed.


